Every now and again I like to post some video that I’ve seen. Here they are;
A music video/live performance all done using Z-Vector; VJ Julius Tuomisto and his Z Vector software from Delicode. I love this type of live, real time visuals.
Lots of people have been talking about this video. Chances are you have already seen it. But hey, if you haven’t its amazing an well worth a watch! Read more about it here also: http://thecreatorsproject.vice.com/blog/video-exclusive-bot–dollys-the-box-unpacks-a-radically-new-design-concept
Isadora user ‘Lanz’ posted this on the forum. A very fun, vibrant and interesting piece. Lovely digital scenery! [More info here]
“Taking inspiration from fairy tales, In A Deep Dark Wood is a fun and interactive show about a little girl who bravely ventures into a dark and mysterious wood. Encountering tempting trees to climb and beguiling creatures, the tale unfolds as the young audience help to create a magical world using shadow and light to guide the little girl through her bewitching adventure.”
Last but not least check out ‘The zero hour’ by Imitating the Dog.
“Taking as its starting point the final moments of the Second World War in Berlin, The Zero Hour follows the stories of three couples living through three very different versions of the same historical events”
If you have any cool videos to share then add them to the comments below.
“Z Vector is the world’s first professional visualization software based exclusively on modern depth sensors such as the Microsoft Kinect and the PrimeSense Carmine. It allows you to sample reality in real-time, visualize it the way you like and explore it in 3D with Full HD resolution. Create fresh material for your visual performances right there on the spot. Some great dancers in your crowd? Single them out from the background and make them part of your visual storyline. Assume control with our full MIDI/OSC support or mix Z Vector’s output with your existing set using Syphon (only on Mac OS X).”
I was lucky enough to meet Julius whilst I was in Helsinki for the LUX event and he gave me a sneak preview of it in action. I knew it was powerful then and its been 6 months (near enough to the day) now and wow it’s developed amazingly well.
I was lucky enough to get to test this amazing software well before the official beta test. I spent many hours playing around with parameters and creating some wonderful images. It’s been very hard to keep my mouth shut and even harder not to share any screenshots!!! I posted one or two that I knew I could get away with but nothing more.
What can I say? It’s much easier to head over to their website and either read about it there and/or download the beta whilst its active – go NOW!
What it is:
What it can do:
It was code named “The V” for a month or two but now it has a fancy new website and demo video from a band called Phantom and their official music video Scars.
Delicode are the driving force behind NI Mate and Kinect Stories. This third product is sure to blow the socks off any artist, VJ or individual who has the taste for live visuals and kinect style motion sensing trickery. With an already heavy hitting feature list I am sure this will be lots of fun!
I was lucky enough to see a demo of this when I met up with CEO of Delicode Julius Tuomisto in Helisnki for the LUX festival. Being able to single someone out in a crowd and then create visuas from them is awsome; podium dancers will be a brilliant addition to this software let me tell you!
I think people are going to love playing around with the editable GLSL shader editor; I seen it very briefly in january and it was a pop up window that looked a bit like processing.
I need to learn some GLSL coding I imagine. I also like the idea of Syphoning (is that even a word?) the results out into another software to add more layers, mix, map and play around with. Wow… can’t wait.
- real-time depth camera based 3D scanning and mixing
- multiple virtual camera and tracking modes
- multiple drawing modes (vectors, polygons, etc.)
- full sound and MIDI clock synchronization
- animatable GLSL shaders with editor
- full support for Windows / Mac OS X
- fully scalable output resolution
- stereo rendering (side-by-side, anaglyphic)
- GPU acceleration
- MIDI/OSC control
- Syphon support (Mac OS X)